as EA issues the traditional balancing patch

FIFA 15 coins has also de-emphasised the muscularity of last year in places – despite “Physical” replacing “Heading” as a base attribute – so it’s harder for defenders to contain attackers just by tugging on their shoulder, while laying a hand on anyone in the penalty area results in a foul. These things, in combination with the way shooting and heading have been stifled and dribbling has been enhanced, mean that the most common approach by far is fast, technically capable teams. A typical XI usually includes two really fast attackers along with midfielders who can play quarterback to runners further downfield, and while that results in intense, end-to-end football, it is so much more effective than anything else that it also quickly becomes repetitive. Perhaps things will change over time as we learn the game better (and, I suspect, as EA issues the traditional balancing patch), but for the moment it feels like FIFA 15 coins isn’t encouraging much variety in play style.

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